CNDG - Lead 3D Artist
3D Level Design and Builds, Environment/Prop/Character Modeling for training simulators used by multiple universities and clients including U.S. Department of Veterans Affairs. Creating everything from burned bodies with full anatomy, to Arctic Drilling Sites, Medical Equipment, Coral Reefs, Conference Centers, and Prehistoric Islands over 2 years full time.
"Riftsino" - 3D Prop & Environment Artist
Created 3D Environmental Props and Levels for the Virtual Reality Game “Riftsino”.
"Dunk Punks" - 3D Asset Artist & Level Designer/Builder
Boston Light, LLC - Project Manager & 3D Modeling Instructor
Created 3D Enivronments, Mini-Games, and taught classes in 3D modeling within the Kingdom of DeMolay virtual platform. Lead a team of three programmers, and did project design on multiple RPG simulation builds for youth education over a 3 year period.
"Land of Lulz" - 3D Environment Artist
Created 3D Enivronments for small indie RPG known as “Land of Lulz”.
"Tale of Two Kings" - Character Modeler
Created 3D Low-Poly Character Models for a small indie game for mobile.
Framedin3D - Lead 3D Artist
3D Level Design and Builds, Environment/Prop/Character Modeling for training simulators used by multiple clients and Universities including University of Venice. Creating high detail hand held items, buildings, full environment builds and more over a 2 year period part time.
Cranial Tap - Virtual World Sim Builder
Created Full 3D Sim Builders for universities like University of Virginia, and companies such as E-GOV, Avis, and many others over a 3 year period within the virtual world platform known as Second Life.
"Fortify" - 3D Asset Artist
Created 3D Assets for a mobile indie developed tower defense game known as “Fortify”.